Background & Objective: Multimedia aggregates various types of media such as audio, video, images, animations, etc., to form a rich media content which produces an everlasting effect in the minds of the people.
Methods: In order to process multimedia applications using mobile devices, we encounter a big challenge as these devices have limited resources and power. To address these limitations, in this work, we have proposed an efficient approach named as mMedia, wherein multimedia applications will utilize the multi cloud environment using Mobile Cloud Computing (MCC), for faster processing. The proposed approach selects the best available network. The authors have also considered using the Lyapunov optimization technique for efficient transmission between the mobile device and the cloud.
Results: The simulation results indicate that mMedia can be useful for various multimedia applications by considering the energy delay tradeoff decision.
Conclusion: The results have been compared alongside the base algorithm SALSA on the basis of different parameters like time average queue backlog, delay and time average utility and indicate that the mMedia outperforms in all the aspects.