Psychotherapy Through Video Game to Target Illness Related Problematic Behaviors of Children with Brain Tumor
Sadaf Sajjad, Abdul Hanan Abdullah, Muhammad Sharif and Sajjad Mohsin
Affiliation: COMSATS Institute of Information Technology, Islamabad, Pakistan.
With the rapid development in serious games, health games have been demonstrated as a useful tool to enhance
treatment effects with respect to some problematic behaviors. Every health game has its own game design which can affect
the health in a positive manner. In this paper we fixed Imagery Psychotherapy into game design and then developed
the 3D Graphical Imagery Psychotherapy video game with cognitive behavioral effects on the children suffering from
brain tumor. This therapeutic game attempts to provide a new way to target the psychological illness related to this disease.
Experimental user tests were conducted in three hospitals of Pakistan analyzing the different problematic behaviors
of a cancer patient before and after the therapy application. The outcome of the study proved that 3D Graphical Imagery
Therapy game has been effective in recovering from psychological illness related to brain tumor. The results showed a
significant improvement regarding the behaviors, hence this game design found to be effective.
Keywords: 3D graphical imagery psychotherapy, brain tumour, health games, psychological illness, therapeutic game design.
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